CryEngine: White Council

I decided to combine my love of games and Lord of the Rings with my existing skills in modelling and sculpting. The result was a CryEngine map of the White Council from the Hobbit:An Unexpected Journey. Modeled in Maya & Zbrush and rendered in real-time in the CryEngine 3. I dressed my geometry using the natural CryEngine assets.

There is nothing like running around your geometry in realtime, now I just need to work out how to change the players assault rifle to an Elven bow and I will be content!